I played this game a couple years ago back when it was early in development and I just now came back to check up on it and holy shit. If you are looking for a game that is an amazing journey of self discovery and exploring what it means to be trans then this right here is what your looking for.
Can I win at the arcade or is it rigged just like tower game? I'm getting competitive there but it seems like in addition to me being bad it is also pretty hard for some reason
Tower Topper is possible to "win" by proving to Britney that the game is rigged and impossible to win by getting to the top line and showing how the block skips over the winning position. You can further "win" the game once Ai rigs it by not making any mistakes that expose how she's not just made the game winnable but impossible to lose. Each game is meant to be a thematic lesson of sorts, with this one highlighting not just Zach's unhealthy amount of prideful stubbornness is a product of an environment where he never had to compromise to avoid failure because someone was always around to protect Zach from facing any negative consequences (his mom, Keisuke, and now Ai), and he's never really acknowledged that outside help beyond resenting it.
Dance Uprising is winnable, but it's very hard. The high scores were set by someone I know who is really good at rhythm games, and what I made isn't a good rhythm game in that the notes had to be procedurally generated based on the peaks of the audio file which won't always line up with a beat. Its lesson is that Zach doesn't necessarily have to suffer consequences with experimenting with femininity if he can trust Britney enough to let her help or save him when he missteps, but he should still try to take middle approach of not being too enthusiastic nor too defiant.
Zone of the Zombies 2 is survivable, but I wouldn't call it humanly beatable. The speed you shoot at is far important than your accuracy, and while it might be possible to drop every zombie if you spam both mouse buttons like a demon, it's not a reasonable expectation. It's meant to be a lesson about being distracted with the wrong objective yet trying to conquer it by himself meant to tie into how Zach's goals with re:Dreamer, but more specifically how Zach sabotages himself when he tries to fight Britney to prove her wrong instead of teaming up with her as an equal partner.
Mrs. Puck Man isn't playable, and it isn't a lesson so much as it is a metaphor for many aspect of Zach's masculinity. He talks a big game about knowing way more about the cabinet than you would expect given the impression he exudes of never actually playing it. He feels upset when Britney offers to pay for it and can feel even more upset when she says "ladies first" as a dig. His forceful manhandling of it when he feels it isn't working can result in breaking part of it (the joystick being a further metaphor for the body part he no longer has and yes I have to word it like this for itch.io). Even if it's a relic of the past, he still feels bad about having broken it with a lingering sadness of disappointment for what could have been but never was. If he's played both Tower Topper and Mrs. Puck Man he can feel so bad that he will even go to the manager's office before he leaves and give back the expensive game console he won on the condition that they use that saved money to repair the cabinet instead of hauling it to the dumpster.
This was more than you asked, but I like giving details like this.
Thanks for answering my question, yesterday spend whole 3 hours trying to win the tower topper within 3 tries, including after Ai unrigged the game, definitely will check out other possible scenarios that I missed there. Still have to finish Britney route first and then to play through Keisuke's before trying out story jump, mom and that "I'm not sure" route played through at least once each and I'm really interested in how those will develop further.
By the way what is bothering me is pace of the story, there are 6 months in the season of re:Dreamer ingame and to be honest that is pretty long period of time to fill with the story, basically 5 times (not really 5 but for simplicity will use each option for a partner) and lets just say that each will have 2 endings where Zach/Zoey chose to stay as a woman or switch back to being man, that makes 10 scenarios. Of course filling in all days would be impossible and will make the game pretty much unplayable because of how long it is. It makes me wonder how are you planning to cover that?
The start of the game is dense as I want to make sure the trajectory of each route is firmly established with the first week of showing what Zach's day-to-day life with a female body (and hiding it) looks like with classes, romance/sex life, extracurricular activities, and social life so that readers can fill in the gaps made by timeskips of a few days or even a few weeks. All routes will anchor loosely around holidays and school breaks, most notably Halloween, Thanksgiving break, Zach's 21st birthday (December 7th; the game starts on October 7th), Christmas, winter break, New Year's Eve and Day, Valentine's Day, and spring break. While not getting into spoilers, each route will have additional focal points (e.g., Britney with the theater club and visiting her family for Thanksgiving break, Keisuke with the swim team), but the game will have an epilogue starting from when the re:Dreamer season ends at close to the end of Zach's freshman year to a few weeks after he graduates so the story ends with a clear idea of what's next in his life. The game can't realistically end with Zach changing his body back due to Zach using his wish for something else he sees as being worth more, but just because this character keeps a female body won't necessarily mean that he will be a woman even though that's probably what most readers are going to get because of the story choices they made.
Once again thanks for answer, that satisfied my curiosity and even provided more than I was expecting. Wish you all the best on your project. Really exited for what waiting for Zach/Zoey in the future.
Also worth mentioning that I found its interesting on having to hear different perspectives on the same event (I'm taking about MC mom escaping to meet up with MC dad). In my opinion that is something that I would call surprising but not unexpected when you think about it
Hello gamers if you’re looking for your gen of NSFW games click on your fellow gamers names and then click onto the games name in that person’s comments. Hope this helps you find your type of games you like Take Care
Okay I haven't finished the game yet but holy this is what I have been looking for in a long while!! It's really good so far and I'm really enjoying it!! Though the amount of envy I get from the mc is immeasurable (just your usual tgirl wanting stuff to turn themselves into biological woman through some anomalous means stuff)
A point. The game wasn't lying about the audio quality, as someone who worked with SFX this is pretty detailed
And additional point for the amount of info given! Personally I'm someone who enjoy reading about absolutely anything about the game I'm playing and this game really deliver! Not only the world information give everything I need and want to know about the world (it even gave the freaking world history for god sake) when you extract the game from the zip file you even get an entire flow chart of the story!!
I think I find myself a gold mine here>:3❤ (and needless to say I'm so freaking jealous of the mc for finding an app like that)
I have to package the APK in a ZIP due to legal reasons of clearly-labeled credits for assets, to say nothing of it including the flowchart and changelog. I have an Android, and you can absolutely use the Files app to extract ZIP files.
i feel like there's alot of over explaining in this game. i mean it's a cool concept but this was obviously written for borderline people. single or even double sentences would be fine here and there, but in some cases theres literally a page that pops up to over explain the writers beliefs or characters beliefs then theres a survey that asks if this VN made you transition? yeah talk about manipulative
Chief, what? You control the settings of the game. If you want Zach to ramble or introspect less, there is literally an option for that. If you do not want the dev commentary setting, turn that setting off. If you do not want to fill out a survey of a game that has a notably queer playerbase, then don't.
Keisuke route revisions to the day 2 morning to fix up some continuity issues and write the characters with a far better understanding of them than I had about 4 years ago
Still on the 2 steps forward, 1 step back incline. I am able to pull a few really long days in a row again (we're talking 12+ hours which is the environment where I and my writing skills thrive), but my energy levels and memory are still painfully inconsistent and unpredictable
Sorry, I was trying to say is that in bath scene with keisuke scenes there only h**djob only but when I checked older versions that they had s*x in bath but not in ver 0.19 like I is missing or removed the scenes...please relay 🙏
It was cut for making so little sense at this point in the story. It'll come back in another form later when it actually makes sense to have Z and Keisuke being open/freaky enough to have outright sex in a semi-public area
Ohh.....okay but when they told to there friends in party like they had done 3 times sex I was like when did that happened did I miss something because I only saw the bus stop scene that they did it....but if u add the bath scene it will make sense for sure. And I am really appreciative for your work and I really want to see that scene that I missed in previous versions
I am rewriting those morning scenes in the pending update to make sense. The writing that used to be there in the sento and morning was honestly rough enough that it made me cringe in discomfort, and I don't think it's simply me being my own harshest critic: it's largely uninteresting, I've gotten much better at understanding Zach and Keisuke as characters between then and now, and it's frankly not even good smut.
I usually don't hold on to old versions dues to not wanting to pay for the storage space in a file hosting service (underlying Ren'Py engine changes with large swathes of script incompatibility makes it very tedious and frustrating to compile old releases from GitHub files), but surprisingly, I still have the 0.17.0 files on Mediafire with the sento old scene:
Again though, I am currently rewriting the cut part and the day 2 morning scenes. I am truly flattered you like my writing enough to want to sift through the parts left on the cutting room floor, but cut content from older versions make for a very poor reflection of how much better I have gotten as an author in the last 4 years or so, and it won't even be "canon" in the near future.
Ah this story got more than a bit of crying out of me. I kinda already made a comment on a pateron post saying more in detail and such, but needless to say, I can't recommend this highly enough, and I am very eager to continue to read and follow the development of this game and story right till it is fully finished.
This is easily the best, most well-written, beautiful story/game I've ever had the blessing of witnessing my entire life. I am not exaggerating when I say that I genuinely cried at some points of this story, be it at the ridiculousness, silliness, beauty, heartbreak, or outright impressiveness of the writing.
I expected this to just be a silly little game for me to play when I was feeling a bit... curious, but I came out of this with a lightened heart and impressed mind.
The art is good, the characters have depth, the writing is downright gorgeous albeit a little fancy and excessively worded, and the storylines are amazing.
I love it and anybody who worked on this,
Ps. If you tell me only one person made this, I will literally flip my shit so don't.
ps.ps. I think I need a dictionary to play this game.
(This largely pasted from a pinned message already in the VN's Discord server.)
This visual novel is largely a solo project as of 2025, with my (CaptainCaption)'s roles in being:
The writing, although given how Ren'Py works with interwoven text, graphics, and audio, it's more accurate to say that this part is more akin to working in film in scriptwriting and directing with making many of its parts merge into a cohesive whole.
The bulk of the coding (minus when Espeon, my producer, rescues my incompetent ass from the horrible cargo cult code I've made).
Designing and making all of the GUI assets (minus what I can get from icon packs).
Creating design documents, some for the story, but mostly for artists' use.
(Largely) finding the artists to commission to make the art those design documents detail.
Managing the vast majority of the communication with those commissioned artists.
Editing the art we've receive for stylistic consistency and functionality within the Ren'Py game engine.
Community management on Patreon, social media, forum posting, and Discord, which includes distributing the game every release.
I try to remember to keep this list current to give credit where credit is due, but the only parts I do not make myself are:
The Ren'Py engine itself, but which I still modify from its stock form.
The art I need to commission artists for, even if I often heavily edit the final delivery of the artist's final delivery.
The royalty-free backgrounds I purchase (along a few more visual elements, such as textures, stock photos, and vector images for the icons on Zach's phone), but I have heavily edited some of these images and would argue that I outright made the GUI and Zach's phone screen.
Making the songs and SFX, but I have edited many song to loop properly when they do not initially and edited some SFX to remove noise or provide an echoic reverb to demonstrate the large size of certain rooms.
The fonts and certain text effects, such as an occasional wave effect.
The core code of the admittedly shitty arcade games, with my modifications ranging from minor to a near-total overhaul.
The core code of the in-game encyclopedia.
The one-time use digital clock in Zach's dream.
The tools I use to make this game. As a non-comprehensive list, that is:
Visual Studio Code and its extensions (although I have heavily modified the Ren'Py extension and made a customized solarized theme from an extant one).
Audacity and its filters.
Clip Studio Paint.
Adobe Photoshop 2024.
Inkscape.
ImageMagick.
XnConvert.
Waifu2x-Extension-GUI.
itch.io's upload service and various file hosting websites.
Bulk Rename Utility (it does exactly what it says it does for filenames).
Microsoft Word and Google Docs.
Miscellaneous Python utilities (such as an audio file converter and equalizer and word count tool).
Vestigial leftovers from the very first release of re:Dreamer being built off Student Transfer's V4 codespace (which I asked the devs for permission to use, which I was graciously granted). To my knowledge, their only modifications from that release still left in re:Dreamer are:
Changes to how text displays in dialogue to use smart quotes and wait for dialogue to finish animating before giving a choice screen.
Building a file list from scanning folders for files of certain extensions.
A few custom statements like the "placeholder" end-of-content screen.
Some of the code for the messaging system on Zach's phone.
Minor parts of GUI asset, such as the "quickbar" at the bottom of the in-game textbox and the Save/Load screen's layout.
I dont really know what to say. This game is just exceptional. It Features immensly interesting and deep characters, relationships and Interactions between those. Dialogoues are written very well too, often to keep you in the dark about peoples inner workings, putting you even more into the position of the Main Character. The game has a lot of humor too, but also invokes a lot of different emotions at times.
The game does Feature some explicit erotic scenes (tho some are missing in favor of continuing the story), depending on how you play you have more or less of these scenes. But they never feel like the focus of the game. I dont know how much they will be focused on in later updates or what kind of kinks will be added, but anyway the main thing about this game is really the story of selfdiscovery based on a weird magic, reality bending, competetive sex game.
I made an account a few hours after downloading and playing the game, it's phenomenal. It's insanely high quality, this is a game you would think a huge studio made, everything is exceptional - story, audio, visuals. Huge props to the devs, thank you for this wonderful game.
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does the game have any romance route?
i mean with keisuke
It's in the works, yes.
I played this game a couple years ago back when it was early in development and I just now came back to check up on it and holy shit. If you are looking for a game that is an amazing journey of self discovery and exploring what it means to be trans then this right here is what your looking for.
Oh gosh im struggling to play this simple because of sheer jealousy. Oh to have a re:Dreamer in real life. Instead I have to make due with hrt.
the fan fic of world war 2 in this game is by far the thing that requires the most suspension of disbelief in this game
My vote for that goes to the chest binder
Parsing problem for android ver.. any clues?
Could you specify and/or give screenshots?
Anywhere to find the soundtrack? I tried Shazam on a certain song and couldn't find it
It's a text file within the game files labeled Music Sources.txt
My God, I can't believe I missed that lmao, it was right there
Can I win at the arcade or is it rigged just like tower game? I'm getting competitive there but it seems like in addition to me being bad it is also pretty hard for some reason
Tower Topper is possible to "win" by proving to Britney that the game is rigged and impossible to win by getting to the top line and showing how the block skips over the winning position. You can further "win" the game once Ai rigs it by not making any mistakes that expose how she's not just made the game winnable but impossible to lose. Each game is meant to be a thematic lesson of sorts, with this one highlighting not just Zach's unhealthy amount of prideful stubbornness is a product of an environment where he never had to compromise to avoid failure because someone was always around to protect Zach from facing any negative consequences (his mom, Keisuke, and now Ai), and he's never really acknowledged that outside help beyond resenting it.
Dance Uprising is winnable, but it's very hard. The high scores were set by someone I know who is really good at rhythm games, and what I made isn't a good rhythm game in that the notes had to be procedurally generated based on the peaks of the audio file which won't always line up with a beat. Its lesson is that Zach doesn't necessarily have to suffer consequences with experimenting with femininity if he can trust Britney enough to let her help or save him when he missteps, but he should still try to take middle approach of not being too enthusiastic nor too defiant.
Zone of the Zombies 2 is survivable, but I wouldn't call it humanly beatable. The speed you shoot at is far important than your accuracy, and while it might be possible to drop every zombie if you spam both mouse buttons like a demon, it's not a reasonable expectation. It's meant to be a lesson about being distracted with the wrong objective yet trying to conquer it by himself meant to tie into how Zach's goals with re:Dreamer, but more specifically how Zach sabotages himself when he tries to fight Britney to prove her wrong instead of teaming up with her as an equal partner.
Mrs. Puck Man isn't playable, and it isn't a lesson so much as it is a metaphor for many aspect of Zach's masculinity. He talks a big game about knowing way more about the cabinet than you would expect given the impression he exudes of never actually playing it. He feels upset when Britney offers to pay for it and can feel even more upset when she says "ladies first" as a dig. His forceful manhandling of it when he feels it isn't working can result in breaking part of it (the joystick being a further metaphor for the body part he no longer has and yes I have to word it like this for itch.io). Even if it's a relic of the past, he still feels bad about having broken it with a lingering sadness of disappointment for what could have been but never was. If he's played both Tower Topper and Mrs. Puck Man he can feel so bad that he will even go to the manager's office before he leaves and give back the expensive game console he won on the condition that they use that saved money to repair the cabinet instead of hauling it to the dumpster.
This was more than you asked, but I like giving details like this.
Thanks for answering my question, yesterday spend whole 3 hours trying to win the tower topper within 3 tries, including after Ai unrigged the game, definitely will check out other possible scenarios that I missed there. Still have to finish Britney route first and then to play through Keisuke's before trying out story jump, mom and that "I'm not sure" route played through at least once each and I'm really interested in how those will develop further.
By the way what is bothering me is pace of the story, there are 6 months in the season of re:Dreamer ingame and to be honest that is pretty long period of time to fill with the story, basically 5 times (not really 5 but for simplicity will use each option for a partner) and lets just say that each will have 2 endings where Zach/Zoey chose to stay as a woman or switch back to being man, that makes 10 scenarios. Of course filling in all days would be impossible and will make the game pretty much unplayable because of how long it is. It makes me wonder how are you planning to cover that?
The start of the game is dense as I want to make sure the trajectory of each route is firmly established with the first week of showing what Zach's day-to-day life with a female body (and hiding it) looks like with classes, romance/sex life, extracurricular activities, and social life so that readers can fill in the gaps made by timeskips of a few days or even a few weeks. All routes will anchor loosely around holidays and school breaks, most notably Halloween, Thanksgiving break, Zach's 21st birthday (December 7th; the game starts on October 7th), Christmas, winter break, New Year's Eve and Day, Valentine's Day, and spring break. While not getting into spoilers, each route will have additional focal points (e.g., Britney with the theater club and visiting her family for Thanksgiving break, Keisuke with the swim team), but the game will have an epilogue starting from when the re:Dreamer season ends at close to the end of Zach's freshman year to a few weeks after he graduates so the story ends with a clear idea of what's next in his life. The game can't realistically end with Zach changing his body back due to Zach using his wish for something else he sees as being worth more, but just because this character keeps a female body won't necessarily mean that he will be a woman even though that's probably what most readers are going to get because of the story choices they made.
Once again thanks for answer, that satisfied my curiosity and even provided more than I was expecting. Wish you all the best on your project. Really exited for what waiting for Zach/Zoey in the future.
Also worth mentioning that I found its interesting on having to hear different perspectives on the same event (I'm taking about MC mom escaping to meet up with MC dad). In my opinion that is something that I would call surprising but not unexpected when you think about it
Britney and Mom Routes are sublime (to me) so far.
Much love to ya
Hello gamers if you’re looking for your gen of NSFW games click on your fellow gamers names and then click onto the games name in that person’s comments. Hope this helps you find your type of games you like Take Care
Okay I haven't finished the game yet but holy this is what I have been looking for in a long while!! It's really good so far and I'm really enjoying it!! Though the amount of envy I get from the mc is immeasurable (just your usual tgirl wanting stuff to turn themselves into biological woman through some anomalous means stuff)
A point. The game wasn't lying about the audio quality, as someone who worked with SFX this is pretty detailed
And additional point for the amount of info given! Personally I'm someone who enjoy reading about absolutely anything about the game I'm playing and this game really deliver! Not only the world information give everything I need and want to know about the world (it even gave the freaking world history for god sake) when you extract the game from the zip file you even get an entire flow chart of the story!!
I think I find myself a gold mine here>:3❤ (and needless to say I'm so freaking jealous of the mc for finding an app like that)
Why is android file is not apk but zip?
i feel like there's alot of over explaining in this game. i mean it's a cool concept but this was obviously written for borderline people. single or even double sentences would be fine here and there, but in some cases theres literally a page that pops up to over explain the writers beliefs or characters beliefs then theres a survey that asks if this VN made you transition? yeah talk about manipulative
Chief, what? You control the settings of the game. If you want Zach to ramble or introspect less, there is literally an option for that. If you do not want the dev commentary setting, turn that setting off. If you do not want to fill out a survey of a game that has a notably queer playerbase, then don't.
What a great game! Thank you so much for making it. Just curious... what's the focus for the next update?
Keisuke route revisions to the day 2 morning to fix up some continuity issues and write the characters with a far better understanding of them than I had about 4 years ago
I read up a little on the Discord too. How's the mono treating ya?
Still on the 2 steps forward, 1 step back incline. I am able to pull a few really long days in a row again (we're talking 12+ hours which is the environment where I and my writing skills thrive), but my energy levels and memory are still painfully inconsistent and unpredictable
Love how the "it's just a fetish" option is trans coloured (literally me before my egg collapsed). Definitely gonna check out this game.
I'd prefer not to use that term for a number of reasons, but I hope you enjoy it
Your work cracked my egg by gripping it as hard as it can and smashing it into a concrete wall, thank you for your game <3
Man, kinda f***** up comment, but awesome.
I'd prefer not to use that term for a number of reasons, but I'm glad you enjoyed it
That's... a way of saying it... congrats on finding yourself out ^ω^
i'd like to quickly say that this game is wonderful and you are too! take good care of yourself dev ^^
hello there, can anyone help me with a doubt that in Keisuke route is that in bathroom scene is there different scene in each version of game?
Can you clarify what you are trying to say?
Sorry, I was trying to say is that in bath scene with keisuke scenes there only h**djob only but when I checked older versions that they had s*x in bath but not in ver 0.19 like I is missing or removed the scenes...please relay 🙏
It was cut for making so little sense at this point in the story. It'll come back in another form later when it actually makes sense to have Z and Keisuke being open/freaky enough to have outright sex in a semi-public area
Ohh.....okay but when they told to there friends in party like they had done 3 times sex I was like when did that happened did I miss something because I only saw the bus stop scene that they did it....but if u add the bath scene it will make sense for sure. And I am really appreciative for your work and I really want to see that scene that I missed in previous versions
I am rewriting those morning scenes in the pending update to make sense. The writing that used to be there in the sento and morning was honestly rough enough that it made me cringe in discomfort, and I don't think it's simply me being my own harshest critic: it's largely uninteresting, I've gotten much better at understanding Zach and Keisuke as characters between then and now, and it's frankly not even good smut.
I usually don't hold on to old versions dues to not wanting to pay for the storage space in a file hosting service (underlying Ren'Py engine changes with large swathes of script incompatibility makes it very tedious and frustrating to compile old releases from GitHub files), but surprisingly, I still have the 0.17.0 files on Mediafire with the sento old scene:
Again though, I am currently rewriting the cut part and the day 2 morning scenes. I am truly flattered you like my writing enough to want to sift through the parts left on the cutting room floor, but cut content from older versions make for a very poor reflection of how much better I have gotten as an author in the last 4 years or so, and it won't even be "canon" in the near future.
Jesus, is this a game or a textbook?
Didn't let that deter me though this shit peak ong
any pregnant ending yet? I played like 5 or 10 years ago... surprised it still on
I am not writing pregnancy
Ah this story got more than a bit of crying out of me. I kinda already made a comment on a pateron post saying more in detail and such, but needless to say, I can't recommend this highly enough, and I am very eager to continue to read and follow the development of this game and story right till it is fully finished.
This is easily the best, most well-written, beautiful story/game I've ever had the blessing of witnessing my entire life. I am not exaggerating when I say that I genuinely cried at some points of this story, be it at the ridiculousness, silliness, beauty, heartbreak, or outright impressiveness of the writing.
I expected this to just be a silly little game for me to play when I was feeling a bit... curious, but I came out of this with a lightened heart and impressed mind.
The art is good, the characters have depth, the writing is downright gorgeous albeit a little fancy and excessively worded, and the storylines are amazing.
I love it and anybody who worked on this,
Ps. If you tell me only one person made this, I will literally flip my shit so don't.
ps.ps. I think I need a dictionary to play this game.
(This largely pasted from a pinned message already in the VN's Discord server.)
This visual novel is largely a solo project as of 2025, with my (CaptainCaption)'s roles in being:
I try to remember to keep this list current to give credit where credit is due, but the only parts I do not make myself are:
This is also the first story i've read that has captured that feeling when you first realize your trans
that feeling where you can't stop smiling and your brain refuses to stop going "aaaaaaaaaaaaaaaah" but in the best way possible
I dont really know what to say. This game is just exceptional. It Features immensly interesting and deep characters, relationships and Interactions between those. Dialogoues are written very well too, often to keep you in the dark about peoples inner workings, putting you even more into the position of the Main Character. The game has a lot of humor too, but also invokes a lot of different emotions at times.
The game does Feature some explicit erotic scenes (tho some are missing in favor of continuing the story), depending on how you play you have more or less of these scenes. But they never feel like the focus of the game. I dont know how much they will be focused on in later updates or what kind of kinks will be added, but anyway the main thing about this game is really the story of selfdiscovery based on a weird magic, reality bending, competetive sex game.
Its just great
I made an account a few hours after downloading and playing the game, it's phenomenal. It's insanely high quality, this is a game you would think a huge studio made, everything is exceptional - story, audio, visuals. Huge props to the devs, thank you for this wonderful game.